•
•Following are the steps for storing the media
•Construct MediaLocator / URL / DataSource
•Construct an Unrealized Processor.
•Configure the Processor
•The output ContentDescriptor of the processor is then set to FileTypeDescriptor. ( For
example FileTypeDescriptor .WAVE / FileTypeDescriptor.MSVIDEO
•A given file format may support different encoding schemes for each of
the media it can store.
•Set the format of
different tracks compatible with the file format.
•For example AudioFormat.GSM_MS
for a wav file.