Developing multimedia applications with
JMF
T.G.Venkatesh
27
Player Life cycle
•
•
UnRealized state :
Player has no
knowledge of the
media it is supposed
to handle.
•
•
Realizing state
:
Player
identifies and
acquires
the
resources it needs to
playback the media.
•
•
Prefetching state :
Player prefetches the
media data
Unrealized